µsleep
The narrative of the game explores a driver struggling with episodes of microsleep.
Note: It is recommended to play this on a desktop with sound turned on. I haven't done any testing on mobile.
This game and all assets were made in a weekend for Jamingtons 6.0. This project explores the use of various media to support interactive fiction. The loops for the video and audio are crude and not seamless - but work for demonstrating the concept.
The project was made using Vue.js, which is commonly used as a reactive user interface framework. Inspiration was drawn from the Twine engine. A primary goal of this project was to create a Vue.js boilerplate project that replicated the functionality in the Twine engine.
Jam disclaimer: I didn't start this project from scratch. I began with a boiler plate I made a week prior (see git log).
Status | Prototype |
Platforms | HTML5 |
Release date | Jul 09, 2018 |
Rating | Rated 4.3 out of 5 stars (3 total ratings) |
Author | Ash Woods |
Genre | Interactive Fiction |
Tags | jamingtons, My First Game Jam, Short, vue |
Average session | A few seconds |
Languages | English |
Inputs | Mouse, Touchscreen |
Links | Source code |
Development log
- stabalized background loopJul 11, 2018
Comments
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The game itself is good and i like it, but you may need work on your grammar :D
Thank you! I appreciate the honesty, and I agree :P
but i really like the game, especially the art,i like the "feel" of the game!
I did put a lot of focus on trying to capture how to feels to be drowsy while driving at night. The video and audio were hastily captured over the weekend, but I think it works. Thanks again!